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Genre Analysis

Those two powerpoint presentations are assignments for the "video-game culture" course. This subject taught me about the different video-game genres and their subgenres. Except for the universe and 3C parts, the content of the two documents differs :

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This work on Red Dead Redemption is aimed at listing the different categories of gameplays and their proportions. For each gameplay, the point was to analyze the specificities and the intentions of the principal mechanics in order to comment on them and compare them with other action - adventure games.

On the other hand, this work on the World of Warcraft puts emphasis on the the universe of the game and its impact on the game system. The goal of the exercise was also to study the different steps of the player's progression, the experience system, and the means of narrating the story.

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